CommonEvent 1569
Name = "会話：トルーパーロイド"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["I'll suck your essence with this extraction unit!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["If you get caught by us, it's a punishment of gang rape!"])
    ShowText(["You better run for your life!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["We are soldiers!"])
    ShowText(["There's no way we're losing to the likes of you!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["We are just mass-produced items!"])
    ShowText(["No matter how much we break, we can be replenished!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["We are just a violent machine!"])
    ShowText(["It's starting to get fun!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["We're being mass-produced too, but..."])
    ShowText(["Humans are being produced in large numbers as well, right?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["I wish we could be upgraded to a higher-tier model..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Fight the enemies, gather essence, fight, gather..."])
    ShowText(["We kinda feel like worker bees, don't we?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Just because we're machines, we don't get paid!"])
    ShowText(["Recognize rights for machines too!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Now, let's gather some semen."])
    ShowText(["Hey you over there, show us your dick quietly!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Hey, you!"])
    ShowText(["Right now, tell me the good points of infantry!"])
    ShowChoices([["Large number", "Strong", "Nothing in particular"], 0])
    When([0, "数が多い"])
      ShowTextAttributes(["trooperloid_fc1", 2, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Are you complimenting that?!"])
      Empty([])

    When([1, "強い"])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["That's right, infantry is strong!"])
      ShowText(["They're the tough and strong ones fighting on the front lines!!"])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "特にない"])
      ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["What do you mean there's none! Say something!!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["After all, we are just infantry."])
    ShowText(["We don't have much value..."])
    ShowChoices([["That's not true", "That's right", "Everyone is equally worthless"], 0])
    When([0, "そんな事はない"])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["That's right! Infantry is alive too!!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "その通りだ"])
      ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Don't affirm that! Deny it for me!!"])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "みんな平等に価値がない"])
      ShowTextAttributes(["trooperloid_fc1", 3, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Aren't you a bit too cynical..."])
      ShowText(["It's kinda worrying."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["In your world, how are soldiers treated...?"])
    ShowChoices([["Disposable", "Precious life", "Don't know"], 0])
    When([0, "使い捨て"])
      ShowTextAttributes(["trooperloid_fc1", 3, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Well, it's like that everywhere..."])
      ShowText(["I wasn't expecting much."])
      Empty([])

    When([1, "大切な命"])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["That's nice! I'm envious of your world!!"])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "知らない"])
      ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Am I just an insignificant existence?!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Our entertainment is!"])
    ShowText(["Training and simulated sex... what else was there?"])
    ShowChoices([["Eating", "Reading", "Sports", "Torturing prisoners"], 0])
    When([0, "食事"])
      ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["We don't have a function to eat food!!"])
      Script(["change_friend(-5)"])
      Empty([])

    When([1, "読書"])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Yes, surprisingly we also read books."])
      ShowText(["Soldiers have a lot of idle waiting time, you know."])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "スポーツ"])
      ShowTextAttributes(["trooperloid_fc1", 3, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["Sports? I'm not really interested..."])
      ShowText(["I'm tired from missions, so I don't want to move my body."])
      Empty([])

    When([3, "捕虜虐待"])
      ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["I don't do things like that!!"])
      ShowText(["...I might be doing it."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["I want them to install stronger weapons."])
    ShowText(["What kind of weapons do you think would be good?"])
    ShowChoices([["Laser Beam Cannon", "Beam Saber", "Built-in Nuclear Bomb"], 0])
    When([0, "レーザービーム砲"])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["That sounds nice!"])
      ShowText(["I'll ask the higher-ups!!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "ビームサーベル"])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["I don't really like melee weapons, though..."])
      ShowText(["Well, having them is better than not having them."])
      Empty([])

    When([2, "内蔵型核爆弾"])
      ShowTextAttributes(["trooperloid_fc1", 4, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["I would probably end up in pieces too!!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 59])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["I'm a bit low on energy..."])
      ShowText(["Hey, can you share some thunder magic stones with me?"])
      ControlVariables([24, 24, 0, 3, 0, 59, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give Thunder Stone? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Oh, really? I appreciate it!"])
        ChangeItems([59, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Well, that's only natural..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 359])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["I wanted to try a pizza at least once."])
      ShowText(["If you have one, could you give me a slice?"])
      ControlVariables([24, 24, 0, 3, 0, 359, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give the 'Pizza'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["trooperloid_fc1", 3, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Let's see..."])
        ShowText(["Munch munch... it's kind of mediocre."])
        ChangeItems([359, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Well, that's only natural..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 5790, 0])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["I'm a bit short on cash..."])
      ShowText(["Hey, can you lend me a little?"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 5790G? (Money in possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Oh, really? I appreciate it!"])
        ChangeGold([1, 0, 5790])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
        ShowText(["\\n<Trooperoid>"])
        ShowText(["Well, that's only natural..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
      ShowText(["\\n<Trooperoid>"])
      ShowText(["...Nah, I'm good."])
      ShowText(["You're broke over there too, huh?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Hey, use this!"])
    ShowText(["I think we can get along!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([7, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received a 'Boost Drink' from the Trooperoid!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Hey, use this!"])
    ShowText(["I think we can get along!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([2375, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received a 'Gun Technique Gem' from the Trooperoid!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["trooperloid_fc1", 0, 0, 2])
    ShowText(["\\n<Trooperoid>"])
    ShowText(["Hey, use this!"])
    ShowText(["I think we can get along!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 9650])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 9650G from the Trooperoid!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
